intra_42_projects

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intra42

intra_42_projects

42 is the first completely free computer training course. Its pedagogy is based on peer-to-peer learning: a participatory operation, without lessons, without a teacher, which allows students to unleash all their creativity through project-based learning.

< Author />

ava

Gatharian Lychister

< Projects />

Libraries >

work
2019-08-29
Final Mark: 100

Piscine Exam

C Exam Alone In The Dark

    Team (glychest's group)

  • glychest

    Skills

  • Imperative programming
  • Rigor
  • Unix
view project subject
work
2019-09-17
Final Mark: 125

Libft

This project aims to code a C library regrouping usual functions.

    Team (glychest's group)

  • glychest

    Objectives

  • Basics of C programming
  • Unix C library
  • Static library creation

    Skills

  • Imperative programming
  • Rigor
  • Algorithms & AI
view project subject
work
2019-09-29
Final Mark: 125

GET_Next_Line

Function that can return a single line read from a file descriptor, without loosing track of the next line and with a random buffer size.

    Team (glychest's group)

  • glychest

    Objectives

  • Filedescriptors
  • Bufferisation
  • Parsing basique

    Skills

  • Imperative programming
  • Rigor
  • Algorithms & AI
view project subject

Algorithms >

work
2019-11-19
Final Mark: 100

Fillit

Fillit about search for an optimal solution among a very large number of possibilities, within a reasonable time. It will be about arranging the Tetriminos between them and of determining the smallest possible edge which can accommodate them.

    Team (korobeinicki)

  • glychest
  • dtaisha

    Objectives

  • Basic algorithm
  • Entries exits

    Skills

  • Unix
  • Rigor
  • Algorithms & AI
  • Group & interpersonal
view project subject
work
2020-07-13
Final Mark: 91

ft_printf

The printf() is a library function to send formatted output to the screen.

    Team (glychest's team)

  • glychest

    Objectives

  • Parsing
  • Variadic functions

    Skills

  • Imperative programming
  • Rigor
  • Algorithms & AI
  • Unix
view project subject
work
2020-07-24
Final Mark: 100

Push_swap

This project asks to sort data on a stack, with a limited set of instructions, in as few moves as possible.

    Team (glychest's team)

  • glychest

    Objectives

  • Sorting algorithms
  • Concept of stack and handling elements

    Skills

  • Imperative programming
  • Rigor
  • Algorithms & AI
  • Unix
view project subject

Graphics >

work
2020-01-31
Final Mark: 125

FDF

This project consists in graphically creating the schematic representation of a terrain in relief.

    Team (glychest's team)

  • glychest

    Objectives

  • Simple graphics library
  • Plotting segments
  • Events
  • Project 3D version 2D

    Skills

  • Imperative programming
  • Graphics
  • Algorithms & AI
  • Rigor
view project subject
work
2020-02-18
Final Mark: 121

Fract'ol

2D programming and the psychedelic universe of fractals with the minilibX.

    Team (glychest's team)

  • glychest

    Objectives

  • 2D programming
  • Optimization techniques
  • Events
  • A little math

    Skills

  • Imperative programming
  • Graphics
  • Algorithms & AI
  • Rigor
view project subject
work
2020-10-12
Final Mark: 125

RTv1

The fundamentals of Ray Tracing: the creation of computer generated images. Making simple scenes involving non-complex objects and lights.

    Team (glychest's team)

  • glychest
  • hinterfa

    Objectives

  • Principle of raytracing
  • Geometry in space
  • Matrices

    Skills

  • Imperative programming
  • Graphics
  • Algorithms & AI
  • Rigor
view project subject
work
2020-10-31
Final Mark: 104

Wolf3d

Inspired by the famous eponymous game of the 90s which was the first First Person Shooter, this project allows to approach the technique of ray-casting.

    Team (NO NAME)

  • glychest
  • tclarita

    Raycasting

  • Optimization techniques
  • A little math

    Skills

  • Imperative programming
  • Graphics
  • Algorithms & AI
view project subject

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